Technical Briefs

Real-Time Machinability Analysis of Free Form Surfaces on the GPU

[+] Author and Article Information
Mikola Lysenko

Department of Computer Science, Michigan Technological University, Houghton, MI 49931

Roshan D’Souza, Keyvan Rahmani

Department of Mechanical Engineering, Michigan Technological University, Houghton, MI 49931

J. Comput. Inf. Sci. Eng 9(2), 024504 (Jun 04, 2009) (7 pages) doi:10.1115/1.3130771 History: Received July 10, 2007; Revised June 23, 2008; Published June 04, 2009

In this paper a new hardware accelerated method is presented to evaluate the machinability of free-form surfaces. This method works on tessellated models that are commonly used by computer aided design (CAD) systems to render three-dimensional shaded images of solid models. Modern graphics processing units (GPUs) can be programed in hardware to accelerate specialized rendering techniques. In this research, we have developed new algorithms that utilize the programmability of GPUs to evaluate the machinability of free-form surfaces. The method runs in real-time on fairly inexpensive hardware (<$600), and performs well regardless of the surface type. The complexity of the method is dictated by the size of the projected view of the model. The proposed method can be used as a plug-in in a CAD system to evaluate the manufacturability of a part at early design stages. The efficiency and the speed of the proposed method are demonstrated on some complex objects.

Copyright © 2009 by American Society of Mechanical Engineers
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Figure 1

Finding the tool radius between two points

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Figure 2

Finding the screen space neighborhood

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Figure 4

Accessibility analysis. (a) Blow mold die piece. (b) Accessibility for a given tool size (dark gray denotes inaccessible regions). (c) Surface decomposition.

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Figure 5

Time for computation versus tool size

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Figure 6

Accessibility analysis on the Stanford bunny. (a) Accessibility of a small tool. (b) Accessibility of a large tool.

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Figure 7

Normal correction



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