Immersive Virtual Reality In Cable and Pipe Routing: Design Metaphors and Cognitive Ergonomics

[+] Author and Article Information
P. O’B Holt

J. M Ritchie, P. N. Day, J. E. L. Simmons, G. Robinson, G. T. Russell, F. M. Ng

Scottish Manufacturing Institute, Heriot-Watt University, Edinburgh EH14 4AS, UK

J. Comput. Inf. Sci. Eng 4(3), 161-170 (Sep 07, 2004) (10 pages) doi:10.1115/1.1759696 History: Received July 01, 2003; Revised April 01, 2004; Online September 07, 2004
Copyright © 2004 by ASME
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Grahic Jump Location
Example control gestures
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Example menu-choosing cable type from library
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Example of cable creation
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Example of cable editing
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The research paradigm is to include the expert designer within the cable harness Design-for-Manufacture loop
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The Designer’s Workbench Metaphor
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Schematic Model of the Design-for-Manufacture Process
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Schematic Representation of an Exemplar Generic System
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The virtual environment representation of the main sub-system module of a generic assembly
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CAD interaction with the Design-for-Manufacture Process
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Immersive Virtual Reality interaction with the Design-for-Manufacture Process
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A user utilizing the VR system for routing a cable harness in the virtual world
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The VR system algorithm
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Examples of virtual cable routing in the VR system
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Comparison of CAD and VR cabling systems for a complex multilevel assembly
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The multi-level routing test on the associated CAD and VR systems
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VR Helmet and pinch gloves



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