From the very beginning we decided to focus sharply on computational methods for mechanical product development. This set us apart from journals from private publishers that accepted everything and anything related to computing—from gaming to geology, from biology to every branch of engineering. We did not want to dilute our journal with such a wide and general scope. We stipulated that every paper submitted to JCISE must demonstrate applications of its techniques to mechanical design, mechanical analysis, product manufacturing, or quality assurance. Through several iterations we settled on eight major categories to include within the scope of our journal: solid modeling (including parametrics), computational geometry (including reverse engineering), computational metrology (including CMM and tolerance modeling), haptics and virtual reality, engineering informatics, simulation (including FEA, meshing, and optimization), AI/Knowledge based systems, and computer aided manufacturing. Given the practical nature of our field, we also decided to publish papers along two tracks: Research and Application. The latter has subcategories of Software Reviews, Technology Reviews, Tech Notes, and Industry Pilot Projects. The idea was to keep the journal relevant to industry as well as academia. We instituted a three-level rigorous review process for appointment of Associate Editors. We owe it to the founding editorial board for setting sound policies that resulted in quick recognition of JCISE as an archival publication of high quality. That group consisted of Paul Wright, David Rosen, Nick Patrikalakis, Deba Dutta, Susan Urban, Martti Mantyla, Dana Nau, S. Jayaram, Pradeep Khosla, Harry Cheng, and Ravi Rangan. Since we see ourselves as being at the intersection of computer science and mechanical engineering, it was appropriate to have about half of the AEs from each field, and we managed to do so.